You bring your torch forward to light up a large cavern. Suddenly you jump back in fear. There's a living skeleton standing on the other side, blocking the way!\n\nHow do you deal with this?\n\n[[Use Skeleton Repellant|SkeletonRepel]]\n\n[[Back|LeftLC3]]
You blink as you enter this bizarre room. The floor is covered in large stone buttons. One of these has to be correct, right?\n\n[[O|DeadEndStart1]][[O|DotRoomBack]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]][[O|DotRoomBack]][[O|LeftConfuse]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]]\n[[O|DotRoomBack]][[O|LeftConfuse]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]][[O|DotRoomBack]][[O|LeftConfuse]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]]\n[[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]][[O|DotRoomBack]][[O|DeadEndStart1]][[O|DotRoomBack]][[O|LeftConfuse]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]]\n[[O|DotRoomBack]][[O|ClueW]][[O|DotRoomBack]][[O|LeftConfuse]][[O|DeadEndStart1]][[O|DotRoomBack]][[O|LeftConfuse]][[O|LeftConfuse]][[O|DotRoomBack]][[O|DeadEndStart1]]
A wave of dizziness overcomes you.\n\nYou blink, suddenly in a random part of the ruins.\n\n[[==>|LeftLCR]]
You drink some water to wash the dust out of your mouth.\n\n[[Center|LeftDeadEndBack]]\n[[Right|LeftDeadEndBack]]
There's something shiny at the end of this hall. You carefully step forward, squeezing through the tiny passageway.\n\nFinally, you reach it to find...\n\n<a href="https://www.youtube.com/watch?v=dQw4w9WgXcQ">==></a>
Another dead end.\n\nBetter luck ne[[x|NestStart]]t time.\n\n[[Back|CenterLC2]]
The way forward is blocked off, but there's two more passages.\n\n[[Left|RightConfuse]]\n[[Right|RightDeadEndBack1]]
The Ruins\n
You climb over some crumbled stones.\n\n[[Left|RightLR]]\n[[Center|RightLR2]]
The passage continues.\n\n[[Left|RightLC3]]\n[[Right|RightDeadEndBack2]]
This seems to be a dead end.\n\n[[==>|ZZ1]]
The passage splits into three.\n\n[[Left|DeadEndStart3]]\n[[Center|RightDeadEndBack5]]\n[[Right|RightConfuse3]]
You drink some water and eat a snack before continuing. Stay hydrated, kids!\n\n[[Left|CenterConfuse2]]\n[[Center|ClueD]]
The magic swirls surround the Aurusalkar in the images, enveloping them completely. The next images on the wall are bizarre. They show the Aurusalkars shifting into a different place, not of this world.\n\n[[Left|CenterNestDeadEnd]]\n[[Center|CenterLR]]
It's very dark in here.\n\n[[Center|LeftDeadEndBack3]]\n[[Right|LeftLCR2]]
You l<font color="red">OO</font>k around, but see nothing.\n\n[[Back|CenterLR]]
The way here is particularly difficult. The walls and floor have started to crumble.\n\n[[Left|RightLC]]\n[[Center|RightLCR]]\n[[Right|RightLC2]]
A dead end. Great.\n\n[[Back|LeftCR]]
The way forward is blocked by fallen stones here.\n\n[[Back|LeftLCR]]
Nothing here.\n\n[[Back|LeftRed]]
You stop yourself right before falling off a deep cliff. You notice some passages on the other side of the Chasm.\n\nHow are you gonna get across?\n\n[[Use the Insta-Bridge|ChasmBridge]]\n\n[[Back|CenterLR2]]
You admire the architecture here. It's actually really nice.\n\n[[Center|CenterLC3]]\n[[Right|CenterLR2]]
There's a flash of light. Suddenly, you're in a completely random part of the ruins.\n\n[[==>|CenterLC]]
You throw down the Insta-Bridge. It springs across the chasm, letting you cross.\n\n[[Left|CenterConfuse3]]\n[[Center|DeadEndStart3]]\n[[Right|DeadEndStart2]]
Wait a minute...\n\nYou push in a loose brick. It clicks. A button!\n\nThe wall shifts, slowly sliding open to reveal another passage.\n\n[[Left|CenterConfuse]]\n[[Center|Nest]]\n[[Right|DeadEndStart3]]
The way forward is blocked by fallen stones here.\n\n[[Back|CenterStart]]
Just rocks here.\n\n[[Back|CenterLR2]]
A giant, perfectly round boulder blocks the way here. You get the feeling it was once part of some awesome booby trap where it would roll towards you, but it just got stuck. Oh well.\n\n[[Back|CenterCR2]]
The mosaics get more and more complex as you keep going. You can almost follow the story...\n\nYou see them talking to each other, and magic swirls surrounding them.\n\n[[Center|CenterDeadEndBack2]]\n[[Right|CenterLC2]]
You run right into a giant cobweb. After taking a good five minutes scrubbing all of it out of your face, you keep going.\n\n[[Left|LeftDeadEndBack2]]\n[[Center|LeftLC4]]\n[[Right|LeftCR2]]
You hop over a small chasm to the next hall.\n\n[[Left|DeadEndStart1]]\n[[Center|Wisp]]\n[[Right|RightDeadEndBack4]]
You keep going down the passage, only to realize it's a loop. You end up back where you started.\n\n[[==>|LeftCR2]]
You use the leaf blower to blow all the wisps away.\n\nFinally, you can pass without being swarmed.\n\n[[Center|RightLC4]]\n[[Right|ClueE]]
The passageway finally opens up so you're no longer squeezing through it. There's a smaller hall leading to the left.\n\n[[Left|LeftSkeleton]]\n[[Center|LeftConfuse]]
The hall continues. It's so dusty in here.\n\n[[Left|Clue I]]\n[[Center|LeftLCR]]
There's way too many cobwebs here to keep going.\n\n[[Back|LeftLCR2]]
You cough up some dust, but keep going.\n\n[[Left|DeadEndStart1]]\n[[Center|RedBlock]]
It's getting harder and harder to climb all this rubble.\n\n[[Left|RightDeadEndBack3]]\n[[Center|RightConfuse2]]
You clear some rubble before continuing.\n\n[[Left|RightDeadEndBack6]]\n[[Center|Statue]]
There's a sudden flash of light, and you're now in a random part of the ruins.\n\n[[==>|CenterCR2]]
You get the feeling you're close to something big...\n\n[[Left|Cabbage]]\n[[Center|ZigZag]]
The hall hereis strangely well-preserved when compared with the rest of the passages.\n\n[[Left|RightLC5]]\n[[Center|RightLCR2]]
The gates open slowly, revealing dark, dusty, cavernous halls. The biggest hall leads forward, while two smaller ones go to either side.\n\nTime to go.\n\n[[Left|LeftStart]]\n[[Center|CenterStart]]\n[[Right|RightStart]]
The passage here goes into two different directions.\n\n[[Left|Chasm]]\n[[Right|CenterDeadEndBack3]]
You suddenly fall through a hole, landing in a random spot in the ruins.\n\n[[==>|CenterLR]]
The rubble suddenly gives out under you, and you fall. Somehow you're in a random spot in the ruins.\n\n[[==>|CenterStart]]
Wait, what were you doing again?\n\n[[==>|RightLCR2]]
Kabber Seifert\n<p style="color:red">X</p>\n<p style="color:red">X</p>\n<p style="color:red">X</p>
You're starting to get tired.\n\n[[Left|DeadEndStart3]]\n[[Center|RightDeadEndBack7]]
A giant stone block stops you from going forward. Better turn back.\n\n[[==>|LeftLC4]]
After speaking with the jungle Nabis, they tell you about the existance of some ancient ruins, deep in the jungle. You follow the map the shopkeeper gave you to see these ruins for yourself.\n\nFinally, you see it: a giant temple with an old, rusty gate covering the entrance. You know what to do.\n\n[[==>|RuinsStart]]
A wisp appears in your path. You follow it, only to realize you're now in a random part of the ruins.\n\n[[==>|RightLCR]]
There's a giant locked door here. You get the feeling of strong magic coming from behind it.\n\nLooks like you need to figure out how to open it.\n\nCan you figure out the key to opening it?\n[[Back|RuinsStart]]
Your torch illuminates a giant gold statue of an Aurusalkar. It's a stunning piece with ruby eyes.\n\nOr well, eye. It appears to be missing one eye.\n\nYou can't seem to find a way around it to get to the passages behind it.\n\n[[Put the Ruby in the socket|StatueRuby]]\n[[Back|RightLC2]]
The hall here is surprisingly clear.\n\n[[Center|RightLC6]]\n[[Right|ClueS]]
You shake your head and see it...\n\n[[==>|ClueG]]
This seems to be a dead en- no wait, you've definitely seen this before. What's going on?\n\n[[==>|ZZ6]]
This appears to be another dead en- wait, you're getting de ja vu.\n\n[[==>|ZZ5]]
This appears to be another dead end. Maybe?\n\n[[==>|ZZ4]]
This seems to be a dead end.\n\n[[==>|ZZ3]]
This appears to be another dead end.\n\n[[==>|ZZ2]]
The hall gets uncomfortably small, but you push onward.\n\n[[Left|LeftRR]]\n[[Center|LeftLC3]]
This hall is wide and roomy. The walls are decorated with paintings and mosaics, depicting Aurusalkar in their every day lives.\n\n[[Left|CenterDeadEndBack1]]\n[[Center|CenterLC]]\n[[Right|CenterCR]]
There's too much rubble to keep going.\n\n[[Back|RightLC3]]
There's a giant pile of stone covering the hall here.\n\n[[Back|RightLR2]]
The way forward is far too dangerous and covered with rocks.\n\n[[Back|RightLR]]
The hall ends in a dead end here.\n\n[[Back|RightCR]]
You try to clear the rubble here too, but there's just too much.\n\n[[Back|RightLC2]]
Nothing here.\n\n[[Back|RightLCR2]]
The rubble here is piled too high to keep going.\n\n[[Back|LeftLCR]]
The mosaics here come together to make a giant letter:\n<p style="color:red">D</p>\n\n[[Let's go tell the others|RuinsStart]]
There's something carbed into the stone wall here:\n\n<p style="color:red">E</p>\n\n[[Best go tell the others|RuinsStart]]
You carefully place the ruby in the empty eye socket.\n\nThe statue glows slighty, then sinks into the floor, allowing you to continue forward.\n\n[[Left|DeadEndStart2]]\n[[Center|RightCR]]\n[[Right|RightConfuse4]]
You see a giant letter:\n\n<p style="color:red">G</p>\n\n[[==>|RuinsStart]]
There's a giant letter carved on the floor:\n<p style="color:red">L</p>\n\n[[Time to find a way out of here|RuinsStart]]
This button doesn't click. Curiously, you lift it up to realize it's just a regular rock. On the bottom is engraved the following:\n<p style="color:red">W</p>\n[[Better go show the others|RuinsStart]]
There's a pattern of stone on the floor here, making a strange shape:\n<p style="color:red">S</p>\n\n[[Better go back and tell the others|RuinsStart]]
You step forward confidently. Suddenly, the ground gives out under you and you fall.\n\nWhen the dust clears, you realize you're back at the entrance to the Ruins.\n\n[[==>|RuinsStart]]
You hear something click under your feet. Suddenly, arrows begin shooting out of the walls towards you. You run, eventually ending up right back at the entrance to the ruins.\n\n[[==>|RuinsStart]]
The walls suddenly shift around you. The way you came from shuts close, and another way opens. You step through to realize you're right back where you began.\n\n[[==>|RuinsStart]]
The passage ends in a dead end. There's a giant letter written on the wall here.\n\n<p style="color:red">I</p>\n\n[[Better go tell the others|RuinsStart]]
A particularly beautiful image catches your eye. You stop to admire it.\n\nIt's a giant mural depicting a beautiful, leafy vegetable. Its leaves look exquisite, flowing out like a delicate rose.\n\nAh, yes, the cabbage, truly a sight to behold.\n\nYou blink, suddenly realizing you're in a random spot in the ruins.\n\n[[==>|CenterLR]]
A sudden flurry of wisps surrounds you. Suddenly, you're in a random spot in the ruins.\n\n[[==>|LeftRed]]
The passage splits into three smaller ones.\n\n[[Left|LeftConfuse2]]\n[[Center|LeftDeadEndBack4]]\n[[Right|DeadEndStart2]]
Suddenly, in the far end of the room, you see something amazing...\n\n<a href="https://www.youtube.com/watch?v=LU3WjkqMDIA">==></a>
The images on the walls intrigue you as you keep walking.\n\n[[Left|CenterCR2]]\n[[Center|DeadEndStart2]]
This room is brightly lit, and you don't know why until you get a closer look. It's filled with wisps, flying around way too fast for you to catch.\n\nYou can't get through.\n\nHow do you get rid of all these wisps so you can pass?\n\n[[Use the Leaf Blower|WispBlow]]\n\n[[Back|RightLCR]]
There's a hall crossing this one, going to the left and right.\n\n[[Left|DeadEndStart2]]\n[[Right|ClueOO]]
Nothing happens when you click this button.\n\n[[==>|DotRoom]]
You look around. There's a giant stone block stopping you from going back the way you came. Better go forward.\n\n[[Left|LeftDeadEndBack5]]\n[[Center|DeadEndStart3]]\n[[Right|ClueL]]
You hold a torch in your paws, sweeping aside cobwebs and carefully watching your step.\n\n[[Left|LeftLC]]\n[[Center|LeftLC2]]\n[[Right|LeftCR]]
You continue forward. You reach the end of the hall, only to notice it ends in a dead end.\n\n[[Back|SkeletonRepel]]
You spray some skeleton repellent into the room.\nThe skeleton clacks its teeth nervously and leaves.\n\nThe way is clear!\n[[Left|DeadEndBack1]]\n[[Center|DeadEndStart1]]\n[[Right|DotRoom]]